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Welcome to the official website of BlueBurn, a small Czech independent development team consisting of multi-talented people with burning passion to create.
Our main area of focus is making games and applications, as well as building powerful tools that allow us to work more effectively. We have over a decade of experience with development using various technologies for various target platforms, ranging from desktop through the web to mobile. If you are interested in cooperation or have any questions, do not hesitate to contact us.


News from discord

19.05.2026

Hey everyone, I've just made a new channel , where you can let us know what you'd like to see in BBMOD/BurnEd. I thought that could be fun... Enjoy! 😄

16.05.2026

everyone BBMOD 3.24.0 was just released! This release adds support for ColMesh v2 and bundles it with BBMOD.yymps, so you no longer have to download it separately.

Download and full changelog available at: https://github.com/blueburncz/BBMOD/releases/tag/3.24.0

06.05.2026

everyone BBMOD 3.23.0 is here, bringing frustum culling, faster render queues, automatic sorting of draw calls by material, dithering, lights fade-out and more!

News: https://blueburn.cz/bbmod/news/bbmod-3-23-0-released

Migration guide: https://blueburn.cz/bbmod/tutorials/migrating-from-3-22-8-to-3-23-0

Full changelog available at: https://github.com/blueburncz/BBMOD/releases/tag/3.23.0

02.05.2026

everyone BBMOD 3.22.8 was just released! This release improves animation transition performance and fixes bugs across multiple systems.

Full changelog available at: https://github.com/blueburncz/BBMOD/releases/tag/3.22.8

24.04.2026

Hello everyone, today I'm happy to introduce BurnEd!

BurnEd is our new work-in-progress IDE for BBMOD projects and the planned successor to BBMOD GUI. This first public demo is now available as an early preview, focused on real-world testing while we continue improving stability, fixing bugs, and refining the workflow.

Download the demo: https://blueburn.cz/bbmod/burned

Feedback is very welcome and will directly help shape the first stable release 🙂

15.04.2026

everyone There was a small mistake in the previous release of BBMOD - we forgot to add a function, which caused crash inside of animation player. This is now fixed in BBMOD 3.22.7, which you can download from: https://github.com/blueburncz/BBMOD/releases/tag/3.22.7. Documentation on BBMOD website for this version will be uploaded shortly. Sorry for the inconvenience 🙏