A function defined in BBMOD_Vec4.gml
FloorSelf()
Applies function floor to each component of the vector and stores the result into self.
floor
self
Struct.BBMOD_Vec4 Returns self.
Struct.BBMOD_Vec4
// => BBMOD_Vec4(0.0, 1.0, 2.0, 3.0): new BBMOD_Vec4(0.2, 1.6, 2.4, 3.1).FloorSelf();
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