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Please let us know what you think about the game, how do you like it so far ? Also you can tell us your feedback on what we should improve, change or add. If you need to report a bug, you can use our . Thanks!
http://i.imgur.com/LiWqcBI.png JS Optimizer for GameMaker Studio HTML5 export: As you may have noticed, after you export your GM:S project to HTML5 and you look into the js file, you can see that there is a lot of unnecessary functions that you don't need so they could be removed, but cleaning it b...
http://blueburn.bluefile.cz/images/ped_2.png Changes in 1.5.2: ⋅ Added a new macro PEd_CREATE_DUMMY_2D. When this is set to true, then a dummy object is created instead of the original one. This prevents executing game code in the editor. Applies only to objects that do not have set PEd_o...
Changes in 1.5.0: ⋅ Completely rewritten GUI system from scratch. ⋅ Improved layout of the GUI controls, so that they do not take up so much vertical space anymore. ⋅ Moved tile layers from the Tools panel to the Scene Outline panel (visible only when in the tile ed...
Changes in 1.4.2: ⋅ Initial itch.io release. ⋅ Added possibility to hide/show any instance in the scene outline, current visible states are saved into the .ped file. ⋅ Added possibility to hide/show any tile in the scene outline, current visible states are saved int...
Changes in 1.4.0: ⋅ Changed controls . ⋅ Implemented custom version of Simplex XML. ⋅ Whole room saving/loading system has been rewritten from scratch. ⋅ Loading of GMX files is now treated the same way as BBMAP. ⋅ Created new version of BBMAP ...