Welcome to the official documentation for the latest version of BBMOD!

BBMOD is a 3D model and animation format specially crafted for GameMaker Studio 2. It is accompanied by a conversion tool written in C++, as well as GML library that allows you to load, animate and render BBMOD files without any hassle. The conversion tool utilizes Assimp to load third-party model formats, so any model that Assimp can load can be loaded into GMS2 using BBMOD. A few examples of such model formats are OBJ, COLLADA or the industry standard FBX.



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