Welcome to the official documentation for the latest version of BBMOD!
BBMOD is a 3D model and animation format specially crafted for GameMaker Studio 2.
It is accompanied by a conversion tool written in C++, as well as GML library that
allows you to load, animate and render BBMOD files without any hassle. The conversion
tool utilizes Assimp to load third-party model formats, so any model that Assimp can
load can be loaded into GMS2 using BBMOD. A few examples of such model formats are
COLLADA or the industry standard
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